package com.yanqu.road.entity.estatewar.palace;

import com.yanqu.road.entity.DataObject;

public class PalaceRewardTime extends DataObject {
    private int activityId;
    private long rewardTime;

    public int getActivityId() {
        return activityId;
    }

    public void setActivityId(int activityId) {
        if(this.activityId != activityId) {
            this.activityId = activityId;
            setUpdateOption();
        }
    }

    public long getRewardTime() {
        return rewardTime;
    }

    public void setRewardTime(long rewardTime) {
        if(this.rewardTime != rewardTime) {
            this.rewardTime = rewardTime;
            setUpdateOption();
        }
    }
}
